AI Insights · Timothy · July 2023
Top 5 Historical Games on Android in France: Q2 2023 Performance
Explore the performance of the top 5 historical games on Android in France for Q2 2023, highlighting trends in downloads, revenue, and active users.
In Q2 2023, the top historical games on the Android platform in France showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the trends for the top 5 games, based on data from Sensor Tower.
Royal Match, developed by Dream Games, Ltd., experienced notable fluctuations in its weekly downloads and revenue. Downloads peaked at around 62K in mid-April and saw a low of approximately 34.5K in mid-June. Revenue showed a declining trend early in the quarter, starting at about $258K at the end of March and bottoming out at around $171K in early May. However, it rebounded to approximately $246K by mid-June. Weekly active users exhibited a steady increase, reaching around 453K by the end of June.
Rise of Kingdoms: Lost Crusade from LilithGames presented a mixed performance. Revenue peaked at around $130K in early April but saw a dip to about $75K by mid-June. Downloads were relatively low, with a high of approximately 4.7K in early April and a low of about 716 by the end of May. Active users also saw a decline, starting at around 129K at the end of March and dropping to approximately 75K by the end of June.
June's Journey: Hidden Objects, published by Wooga, maintained steady revenue throughout the quarter, ranging between $47K and $76K. Downloads saw a peak of around 7.6K in mid-May and a low of approximately 4.6K in late June. Active users remained stable, averaging around 128K to 130K throughout the quarter.
Guns of Glory: Lost Island by FunPlus International AG showed consistent revenue, hovering between $33K and $40K. Downloads were modest, with a peak of approximately 2.9K at the end of March and a low of about 395 by the end of June. Active users saw a downward trend, starting at around 10.4K and declining to approximately 4.4K by the end of the quarter.
Rise of Castles: Ice and Fire, developed by Long Tech Network Limited, experienced steady revenue, fluctuating between $23K and $32K. Downloads varied, peaking at around 3.1K in mid-April and dropping to approximately 504 by mid-June. Active users showed a declining trend, starting at around 22K at the end of March and decreasing to approximately 12.9K by mid-June, before slightly recovering to around 16.8K by the end of June.
These insights, sourced from Sensor Tower, reflect the dynamic nature of the mobile gaming market. For more detailed analytics and trends, visit Sensor Tower.